In all the hubbub of Borderlands 2, what with its delightful new and old cast and (roughly) kajillion side-quests, I think it’s important to step back and appreciate the timeless things. The simple things.
But mostly that Ellie is the best character in the game.
I’ve already given my partial opinion about larger people in the media, so when I saw her concept art I was seriously worried what would come of such a character, especially when every other female in Borderlands is thin as a whistle. Would she be played off for jokes? …The bad kind, that is, not the kind that Borderlands is revered for. I should have had more faith in Gearbox because this lady is faboo.
From her introduction I loved her—seriously? Smashing a bandit in a car compactor? Bad. Ass.— because it was such a great example of what was to come. She doesn’t take shit, she’s clever and resourceful as hell, and she’s fun. She’s an actual 3-dimensional character. Gasp, be still my beating heart.
Playing along her questline further also reveals an intricacy that not many other Borderlands characters have in my opinion. She has motivations beyond “wow, I better not die” and she has something to prove, but not to herself. Being Scooter’s sister, that also means that she’s Mad Moxxi’s, the voluptuous vixen manager of the Ring O’ Death’s, daughter. By doing Ellie’s quests, Ellie ends up venting about how her mom wants her to lose weight and essentially be like Moxxi. In fact, her mother doesn’t believe that Ellie can even take care of herself on her own out in the Dust. Ha! Allow Ellie to prove her wrong. The great thing about Ellie is that she’s completely okay with her life and her choices. She knows smart enough to survive and that she’s damn sexy to boot. Her confidence in her skills and in her body isn’t played for laughs, so the player is able to come to respect this unlikely paragon of beauty. And gosh, it’s just great.
I could gush more, but why don’t you take a look at what the designers at Gearbox have to say on the mechanic yourself?