I draw, I write, I paint, and I read. I used to be really into anime and manga until college, where I fell out of a lot of my fandoms to pursue my studies. College was also the time I discovered my asexuality, and I have been fascinated by different sexualities ever since. I grew up in various parts of the world, and I've met my fair share of experiences and cultures along the way. Sure, I'm a bit socially awkward and not the easiest person to get along with, but I do hold great passion for my interests, and I can only hope that the things I have to talk about interest you as well.
I really have just about given up on decent female representation in these games. It’s not even that women aren’t in Assassin’s Creed III—we do get a few characters, and they are anything but poorly written. They’re just not in it very much, and I know the story could do better. However,now that Trump has signed legislation allowing DAPL to proceed once more, showing how little both he and other Americans care about Native American lands and the rights of the people on those lands, Assassin’s Creed III was remarkably on point when it came to issues of race. Given the current political climate, it delves into a much-needed conversation about the oppression of minorities, white privilege, and the bad things that happened to make our country what it is today.
I love space. I am absolutely obsessed with outer space, exoplanets, and various other things that I don’t fully understand because I don’t science for a living or even go to school to learn how to science. But as someone who reads every science journal I can get my hands on about space and the possibility of extraterrestrial life, I think I’ve reached the point where I have at least a rudimentary understanding of things like gravity. Since I find science super fun, I’ve always been interested in exploring it through a fictional medium where I can vicariously travel to different planets and meet alien life. Stargate, Star Wars, Star Ocean, the new Star Trek movies—why do so many titles have Star in them?—and even Dark Matter and Jupiter Ascending are all right up my alley.
But one of the things that has always annoyed me about these stories is the lack of variety on the planets they go to visit. This is significantly less true for Star Wars and Star Trek, which feature a wide array of alien life and habitats, but in the end, the only way I can conclude that physics works the way it does in too many of these stories is because of magical plot convenience.
Crossover fanfiction is usually not for me, and neither are time travel stories, for that matter. But every once in a while, I come across one that, against all odds, works really nicely. Visitorverse is one of those stories. Written by three different authors, Visitorverse is, at the time this article is being published, a series of nineteen fics taking place in the world of Assassin’s Creed, only the rules of the universe are the same as those in Sense8. Six Assassins—Desmond, Ezio, Altaïr, Edward, Avaline, and Connor—as well as two Templars—Haytham and Shay—find themselves connected across time and end up visiting each other at seemingly random moments in their lives.
The first time I saw this trailer, I was sitting in the theater waiting for Rogue One to start. As soon as the ad for The Space Between Us started to play, I found myself significantly more impatient. The Space Between Us feels like a horrible waste of time, and watching the trailer was more than enough to make me never want to spend money to go see it. Maybe it’s the part of me that hates romance, but when a sci-fi movie stars a young boy born on Mars, who becomes involved in a generic romance that takes place on Earth, I feel like a lot of missed opportunities had to have happened in the story writing process.
The Star Wars universe is no stranger to dark subject matter in both its live-action and animated narratives. Throughout the movies and shows (and I assume the canonical comics and books that I still have not read), the series takes us to some really gruesome places.
One recurring character in both The Clone Wars and Rebels is Rex. A war veteran, Rex is a capable and valuable member of the Rebellion and probably the most well-developed clone in the Star Wars universe. One of the problems with having a story filled with so many characters, though, is that the narrative doesn’t always have time to fully delve into their issues. At the very least, though, Star Wars tries, and while the story occasionally rushes through certain character arcs, its results are not horrible. This is most definitely the case with a recent Rebels episode “The Last Battle”, where we finally get to see more from Rex and his PTSD from fighting in the Clone Wars.
The part of me that’s a Star Wars fan has been in overdrive these past few months. With the release of Rogue One, the new season of Rebels, and Carrie Fisher’s death, I’ve been having all the feels. Due to health reasons, however, I actually fell behind watching Rebels this year, and I didn’t manage to get caught up until recently. I’m still not happy that my favorite character Ahsoka Tano is gone from the story, but she has never been the only reason I watched the show. There are still plenty of good things about Rebels to go around, and at this point, if you’re a Star Wars fan and you haven’t been watching the show, you need to.
I was excited for the Assassin’s Creed movie and had made plans to see it the day after it came out. Unfortunately, due to our scheduling around the holiday, I’ve only been able to get to this review now, weeks after its release. I think I can safely say that the Assassin’s Creed movie wasn’t bad, but it also wasn’t very good either. I really wanted this movie to do well, and it had a lot going for it, but it just fell flat in too many places. Thankfully, it didn’t pander to preexisting fans and turn every scene into a pointless Easter egg hunt. Unfortunately, part of me suspects that’s because the people who made the movie don’t know all that much about the games in the first place, and not because of any considered storytelling decisions. On the whole, though, the movie suffered from poor characterization and worldbuilding.