I’m a fan of story games. Deep RPGs with a lot of character development or walking simulators with well done environmental storytelling tend to be the ones I look out for. I also, however, have a huge weakness for good sim/strategy games; particularly space-related ones like Galactic Civilizations. But even games like the Civilization franchise (ok, mainly Civ V)often keep me going well after bedtime. I also generally want games with good representation (which unfortunately often just means some representation). Rimworld, though still in early access, hits most of these notes and has proven a pleasant surprise thus far.
The town mothers have a sweet pad. Though I’m not sure who decided the Muffalo could sleep inside. (Screenshot from Rimworld.)
As a colony sim that plays with the amount of control you have over AI-generated stories that develop between colonists, the potential for complex and diverse scenarios to emerge is similar to that of a game like The Sims and one that provides some interesting opportunity for social commentary, tackling serious issues but not taking itself too seriously in the process.
To give you an idea what exactly I mean, I’ll tell two of those stories: one about a quasi-utopian space-weed dealing colony run by lesbian matriarchs, and one that got burned down by a stressed out pyromaniac and devolved to cannibalism.
TW: Discussion of (non-graphic) extreme violence, drug use, and ableist/sexuality/gender stereotypes after the jump.
It’s almost the Fourth of July, and for those of us here in the United States, we’ll soon be celebrating our nation’s founding. For me, that often meant watching 1776 with my parents, and I have to say that I adored this musical. The film version of the musical 1776 came out in 1972, and the musical itself came out in 1969. It follows John Adams as he tries to get a difficult, cantankerous, and often divided Congress to agree on American independence.
However, if you are a Hamilton fan, this musical might be a disappointment for you. This movie is very white and almost entirely male, with the exception of two female cast members, only one of whom plays a significant role. Regretfully, while there are some great moments in this musical, as far as representation goes, it definitely falls short.
Rin:Maybe it’s something that comes with age, but going into E3 no longer has the hype it used to. In the years before, there was at least one game I was interested in hearing about. This year, though, I came in at a hard neutral: what I knew was going to be shown I wasn’t interested in, and I had no hope about the things I didn’t know about. Yet, maybe it was this neutral stance that led to me being pleasantly surprised in some cases, and saved me the disappointment in others.
As industry veterans struggled to remember what they should even do on the E3 stages, the year’s themes of inclusion and the importance of the gamer community were surprisingly not entirely off-base. I’d even hazard to say that companies may even be starting to care about diversity, likely in no small part due to the success of other diverse titles like Overwatch. And overall, the presence of non-male, non-white people on stage and in the games shown was much higher than I was anticipating. There’s a lot to cover, so thankfully this year I’m joined once again by BrothaDom. You ready to jump in?
Dom: Yep! I was feeling a little bored and jaded going into the conference, but it definitely had some pleasant surprises sprinkled in. Let’s do this.
After catching up with They Call Us Bruce last month, I found out that They Call Us Bruce is actually part of the Potluck Podcast Collective, a network of Asian-American-hosted podcasts that discuss both serious and more comedic Asian-American issues. Starved as I was for Asian-American content, I decided to check out the other podcasts and eventually settled on #GoodMuslimBadMuslim, a podcast about American Muslim issues hosted by Bengali-American Tanzila Ahmed and Iranian-American Zahra Noorbakhsh. I found it to be a funny and informative look into both current events and American Muslim concerns about said events.
One of my favorite movies when I was a kid was the 2003 Dreamworks movie Sinbad: Legend of the Seven Seas. It didn’t get great reviews and its plot was nothing to write home about, but I loved all the characters, the adventure, and the romance, and I wore out our little VHS tape and annoyed all my family members by watching it over and over. I even bought the video game (side note: wasn’t great, do not recommend). Then I went on to other movies and mostly forgot about Sinbad until I caught a glimpse of it while channel-flipping last month. Fascinated, I watched it all again from the beginning, and then did what I didn’t think about in 2003: I went to research it online. What I found was that Sinbad could have potentially been far more creative and representative than the version that we got.
Spoilers for Sinbad: Legend of the Seven Seas below.
With E3 just around the corner, it’s difficult not to get hyped up about the video game industry!
…No, I lied. Given the last couple of years, on the whole E3 has kind of been lacking on what the emerging, diverse gaming populace want to see in their games. Some game companies are trying, like Guerrilla Games and their game Horizon Zero Dawn, but still end up missing the mark; for example, with Horizon, many Native players and onlookers found that their culture was appropriated and misrepresented because there were no actual Native people serving as consultants or even on the writing team. With game companies being so strangely reluctant to actually collaborate with people from the culture their game is going to represent, I found myself keeping away from one game series in particular: Far Cry.
The Far Cry series has been around for more than a decade and the gameplay within its more recent installments (FPS with both action and RPG elements) always attracts praise from critics and players alike. However, what put me off the series is the way it seems to embody the idea that cultures not our own are in some way barbaric and in need of liberation. For instance, 2012’s Far Cry 3 stars Jason Brody—like, seriously, have you heard a more “white guy from Orange County” name in your life?—who is captured by a pirate crew during a party along with his friends and brother on an island in the Indian Ocean, and gets caught up in some slavery ring/drug cartel businessbecause of course that’s what’s happening. 2014’s Far Cry 4 feels like it takes a step in the right direction, having its (still male) protagonist Ajay actually have ties to the Nepalese-inspired culture of Kryat, where the game takes place. However, I can’t find anything that leads me to believe that Ubisoft actually consulted anyone from the Nepal area to help with their worldbuilding, and instead simply sent their team to Nepal to draw their own conclusions.Yet with the upcoming Far Cry5 I can’t help but be excited because for once, the protagonist won’t be restricted to being a dude. Additionally, there’s no uncomfortable feeling of going overseas and bringing American justice to foreign people. Far Cry 5 takes a controversial–or perhaps just controversial given the political climate—look at a villainous group that’s been avoided for far too long in the series: white people.
I’ve been on quite the podcast binge lately; between Revolutions, The Adventure Zone, The Black Tapes, and my ongoing attempt to listen to every episode of Stuff You Should Know. That said, I’m not quite sure how I stumbled onto this week’s web crush – maybe a mention on my Tumblr dash?—but I’m glad I did. The Bright Sessions is a fascinating podcast about a woman—Dr. Bright—who specializes in therapy for atypicals, people with various powers. The show is a great blend of X-Men-like powers, teen drama, conspiracies, secrets, and complex moral issues, alongside a positive portrayal of mental healthcare and therapeutic coping mechanisms.