Games Should Be Accessible

Last weekend, Nintendo gave players a chance to demo their new game, Splatoon, on a global scale. As it was only available for a select three different hours over a two day period, it seemed to double-function as a hype building exercise and a stress-test on their online servers. That said, the game looks and feels amazing! I’d love to geek out about it for hours, but now isn’t the time. However, during the one hour I played, the game felt just slightly awkward: it was hard for me to aim. In most shooting-based games (first, or third person) camera control and aiming is controlled with a second analog stick on the controller. Splatoon, on the other hand, has the vertical aiming controlled by tilting the Wii U’s controller. (I didn’t know at the time that it could be changed!) Being fairly experienced in the “typical” method, this threw me off to a high degree, which got me¬†wondering: does everyone new to games feel this way?

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