One of my favorite movies when I was a kid was the 2003 Dreamworks movie Sinbad: Legend of the Seven Seas. It didn’t get great reviews and its plot was nothing to write home about, but I loved all the characters, the adventure, and the romance, and I wore out our little VHS tape and annoyed all my family members by watching it over and over. I even bought the video game (side note: wasn’t great, do not recommend). Then I went on to other movies and mostly forgot about Sinbad until I caught a glimpse of it while channel-flipping last month. Fascinated, I watched it all again from the beginning, and then did what I didn’t think about in 2003: I went to research it online. What I found was that Sinbad could have potentially been far more creative and representative than the version that we got.
Spoilers for Sinbad: Legend of the Seven Seas below.
It’s been a wild year in politics these past few months, and there are no signs that this will change anytime soon. As with most cultural events, this tends to bleed into the media we consume. As such, there are both people who celebrate the addition of politics into media, and those who abhor it. This commonly manifests in the meme-level response “keep politics out of x”. With the controversies and subsequent blowback over whitewashing (and lack of starring Asian roles) in Doctor Strange, Ghost in The Shell, Marvel’s Iron Fist,and Death Note, a large portion of people seem to want to consume media in a vacuum and ignore these issues. My personal experience tends to be more rooted in the video game space, considering the rise of progressive themes in games. Especially after the storm that was Gamergate, some people hate the idea of political themes in video games. I’d like to delve into why that claim is disingenuous, and why it’s never been possible.
When talking about politics in video games, a good place to start might be the Grand Theft Auto series. A lightning rod for controversy, GTA has never been shy about including political topics in their settings. GTA, with all its warts, does have a basis in satire, even if it is mostly present in the side content. In the worlds of Liberty City and San Andreas, for example, there are television programs parodying both “liberal social justice warriors” and “right-wing conservative firebrands” as uninformed, misguided, and wrong. It’s the classic South Park approach where “caring in one way or another is the ultimate sin”. Regardless, politics are incredibly present in these games. So, how could anyone ever claim that they don’t want politics in games?
The first time I saw Wicked, it was 2005, and my high school musical’s cast, crew, and a passel of chaperones had come to New York to see the sights—including the still relatively new show. We sat in the very last row of the very last balcony, and I cried like a baby at the end. (I still do, even just listening to the soundtrack.)
Time passed, and a million fairy tale retellings, Ozian and otherwise, came and went, inundating movies, books, television, and comics. But no matter how these stories ebbed and flowed in popularity, Wicked has stayed strong and stayed open, belting out its loving but revisionist history of L. Frank Baum’s fairytale world eight times a week at the Gershwin Theatre in New York. However, I haven’t seen the show in years, and the last time I saw it was with the national tour, rather than the Broadway version. So when a good friend came to visit me in NYC a few weeks ago and asked if I wanted to go see the show, her treat, I was delighted to agree. I was surprised to find, however, that despite the show’s age, it seems more relevant now than ever.
I know he’s a Nazi ghoul bent on world domination, but maybe there’s another side to this story?
The great joy of geek culture—whether it’s sci-fi, fantasy, or superheroes—is the ability to tell grand stories. Where else can we seriously consider the end of the world, or the responsibilities of ultimate power? These are the stories that always offer an escape from mundane reality, letting complexity fall away in favor of a clear mission.
In the past decade, these stories have dominated pop culture, from the way everything from Avengers to Game of Thrones has become inescapable—perhaps the public has grown weary of the multipolar diplomacy that has characterized the post-9/11 era. But these stories are letting us down. The relief offered by the simplicity of defeating comic book villains is no longer enough; we need to ask for more.
On December 20, 1940, Captain America #1 went on sale, and the world learned the name Steve Rogers. The United States was nearly a year away from declaring war on Nazi Germany, but famously, Steve Rogers debuted with a right hook to Hitler’s jaw.
Despite the star-spangled costume and the hyper-patriotic code name, Steve never falls into the traps of American jingoism. He resiliently stands for the better angels of our nature, and for the highest ideals of the American experiment.
Last Friday night, a terrible crime was committed in Paris. As frightened citizens and visitors sought shelter, Parisians responded with the social media hashtag #PorteOuverte—open door—offering their homes to anyone who needed to get off the streets during that dark night. But an ocean away, twenty-six American governors gave in to the opposite urge, closing their doors to refugees fleeing the same evil.
In this world, in this America, Steve Rogers will return to theaters with Captain America: Civil War—standing tall as a frightened world demands registration and monitoring of super heroes. And as cowardice and bigotry threaten fundamental American values, it’s time again to turn to the Star-Spangled Man.
Has there been a week in Westeros where this doesn’t apply?
You know what’s really terrifying about the expression “Winter is Coming?” It means that winter is not yet here. Westeros creaks under a civil war which has destroyed most of the countryside, dragons rise in the east, and the White Walkers are returning, but this is still late autumn. This is still November.