I’ve already discussed religion before in Final Fantasy VII. To be sure, there are a lot of religious themes in VII, especially when it comes to Aerith’s character, who I think is a female Christ figure. Even the background of her people—who are referred to as the Planet’s chosen people—plays off a lot of Judeo-Christian themes, such as the search for the Promised Land. Not everything involving her people, the Cetra, are Judeo-Christian in nature, though. The Temple of the Ancients, for instance, is shaped much like a ziggurat, and the one room inside it has what looks like hieroglyphics.
I’m not about to launch into another post about Aerith, however, even if I left out a lot of things in my other post. What I plan to talk about is how religion in VII affects the culture of the world, by which I mean, not very much, if at all.
I probably shouldn’tbe starting another series for this game, but I gave X a series, and VII is a much more well-known story. Not only that, it’s much more loved, and between the two, I think it’s the better game. It certainly has less ginormous gaping plot holes, and it didn’t dedicate one-third of its story to something that has entirely nothing to do with the plot. I do, however, still think there are some problems with the way the story is told.
When I first played, I always wondered things like: how does Cloud not lose this battle instantly? He brought a sword to a gun fight! Plot hole?
Other than X, I’ve already reviewed IX, XII, X-2, and XIII-2, but VII is my favorite Final Fantasy game. I’m going to warn all the hardcore fans right now that the downside of this being my favorite in the franchise means that I’m going to be a lot more critical of it. And like X, there’s a lot to talk about. But first, let’s begin with the plot.