Trailer Tuesdays: The Assassin’s Creed Movie

This is the trailer that got me to jump right into the Assassin’s Creed fandom, and I am so excited to go see it. That said, as much as I want this movie to be amazing, a really big part of me worries that it won’t be. The movie is supposed to premiere in December, right around the time Rogue One comes out—with that kind of competition, I can’t say I have too much hope the movie will do well. Mostly, however, while the Assassin’s Creed movie looks awesome, game-to-movie adaptations are rarely good, and I’m concerned the same will be true this time around as well.

Continue reading

Flirting With Danger in Undertale

Even though I’m not an avid gamer, my brother always keeps me up-to-date with any indie games he finds interesting. The newest game he’s told me about is called Undertale. Unfortunately it’s still in development at the moment, but you can play the demo to get an idea of what the game will be like. There are numerous reasons I’m excited for this game, one of them being the lack of detail to the main protagonist. There’s a unique gameplay that allows you to fight or befriend characters, and the style of the game is very reminiscent of other games like Earthbound. Everything about this game is precious; I’ve even re-watched the trailer video to death at this point:

Spoilers ahead! Seriously though, check out the demo, it’s free!

Continue reading

Sexualized Saturdays: Discussing Gender and Genre within Portal 2

Glados_AwakensI love the Portal series, especially the sequel. The gameplay is solid, the narrative is pretty funny, and it has a great atmospheric soundtrack. But I always thought the series had a little more to it. I found the games’ takes on gender to be interesting and subversive.

Spoilers after the jump. Continue reading

One More Post About The Last of Us. Muahaha!

original (1)

So I struggled for a long time with what to write about for this post. To be perfectly honest, most of my morning was spent letting my brain be melted by the stealth-bomb gesamtkunstwerk that is Beyoncé’s newest album, which if you haven’t heard, appeared at midnight on Friday the 13th, without being announced or leaked at all. Spooky, but awesome.

Speaking of things that are spooky, yet awesome: The Last of Us. If you don’t know, The Last of Us is a highly rated zombie-survival third-person action/adventure which tells the story of a jaded mid-aged smuggler and a young girl making their way across a United States awash in fungus-zombies and bandits. It is also a game that I am completely obsessed with and have talked about in no fewer than three other posts. I had said something about not doing any more posts about The Last of Us, but I am completely untrustworthy. 2.5 months have passed since I last wrote about it, and so much has happened. Continue reading

On Games and Giving


Gentle readers, I was raised Catholic, by a mother who believed that you could pray all you want, but if you weren’t going out and actually doing good work, then your faith was half-hearted, and that half was the easy half. Now, that’s just an opinion, and it may not be shared by all reading this. But since Sundays were the day we went to church, they were the days also devoted to charity and volunteerism. I wasn’t always psyched for it, and for much of my childhood I wished that I could play video games instead of volunteering. As it turns out, you can do both! So today I’d like to tell you about some good deeds being done at the intersection of gaming and good intentions.

Continue reading

A Heavenly Sword Prophecy


About one thousand years ago, in 2007, a friend showed me a trailer for a video game called Heavenly Sword. At this time, the PS3 was less than a year old and while I had one, I mostly used it for playing a game called LocoRoco, or a PS2 game called Drakengard, for which I still possessed an inexplicable affection four years after its release. Below, the trailer for the first PS3 title I was really looking forward to:

If you were a Playstation gamer back in ’07, you probably saw some version of it. I was so excited for the PS3 to start building a library of quality titles. Uncharted: Drake’s Fortune (which I planned to play, but didn’t get around to for two years) was to be released about two months after Heavenly Sword. I filled most of that gap by playing Everyday Shooter (which, go play if you own a PS3 and haven’t already) instead of doing my homework.

heavenly-sword-07aHeavenly Sword tells the story of a warrior woman named Nariko, born in the year of a prophesied male hero who wields the Heavenly Sword and becomes a savior. Her clan takes her gender as a sign of impending calamity. She fights the evil King Bohan to prevent the destruction of her clan, despite the price for wielding so powerful a weapon: her life. The game was rather short, but had an impressive attention to detail as well as a combat system so versatile and engaging that the game was dubbed “Goddess of War,” in comparison to the popular God of War titles.

King2Looking back, however, the game shines most brightly not in its combat system, but in its art direction, storytelling, and character design. The seventh generation of gaming consoles offered developers the potential to more fully realize facial details and emotions. Much like the acting in a play, expression and physicality are important in telling a convincing story. For a long time, gamers didn’t have access to that kind of detail and so, lived without it. Heavenly Sword was part of a generation of games that would change that. The devs do a better job of explaining than I do, so please check that out here.

So the reveal that I’ve been warming up to is this: in the absence of a much desired sequel game, Blockade Entertainment will be making a CGI film which will likely tell the story described in the video game. It seems fitting that one of the first truly cinematic games, compelling and widely popular, should have its own movie. In fact, it seemed inevitable, so much of the groundwork for such a film having already been laid. Here’s a first look trailer:

More information will be released as time goes on, I’m sure, since we’ve been left with a number of black boxes on this new film. Chief among those being the apparent absence of Andy Serkis, the motion capture genius who did much of the work for the first game, and whom you may know from his mo-cap work as Gollum in the Lord of the Rings films. As Kotaku notes, this is hopefully a sign that he’s working on Heavenly Sword 2: The Swordening, or something like that. If you’d like to see what kind of material the films creators will be working with, check out the animated shorts that served as prologue and publicity tool for the game, enshrined in this Youtube channel.

The Latest Casualty of the Government Shutdown?

Gentle readers,

If you’re from the USA, you know that our government has been shut down for two weeks now. If you’re from outside of the country, you might be ridiculing us. Which is okay, I guess. We have egg on our face. Our international standing aside, it is well known that the shutdown is having serious domestic impacts. These include the shuttering of the Office on Violence against Women (that petty, non-essential thing), a failure to fund Head Start, and delay or denial of survivor’s benefits to the families of fallen soldiers. So that’s, you know, awful.

I’ve written about the military re: geek stuff a fair amount lately. Put briefly, the military is using technology ostensibly reserved for video games to prevent active-duty and veteran suicides, and to combat the current military sexual assault epidemic. Video games are important to the lives of servicepersons for the aforementioned reasons, to say nothing of the fact that games are fun and that people like to play them.

There’s a photo going around the internet that suggests another repercussion of the government shutdown: a breakage of the link between soldiers (and sailors, marines, and airmen) and their video games. It is this image:

pokemcomissaryPurportedly taken from a store on a military base, the photo indicates that bureaucracy and the closing of non-essential programs have prevented the shipment of Pokémon X and Y to this store. This is unverified, and a little backtracking will take you to a Tumblr post 3 days ago. Hopefully, a little more detail will come in the next couple of days, probably in response to Kotaku’s or Go Nintendo’s coverage, and I’ll update this post.



Whether or not this is genuine, there’s a lesson here. A shutdown like this, especially as a reaction to laws regarding major policy, might represent a failure of civil society and our representative democracy. It’s detrimental to law enforcement, the safety of and provision for the most vulnerable members of our society. It also affects the little things we treasure, petty amusements that are nonetheless important to our lives, whether that’s good or bad. Frankly, I hope it’s fake, since I wouldn’t want any of our brave men and women to be unable to play the first game in four generations where the fire starter doesn’t evolve into a Fire/Fighting.

A reminder: Operation Supply Drop, a charity that delivers video games and gaming gear to servicepersons overseas and veterans in military hospitals will be hosting its second annual “8-Bit Salute to Veterans.” The 24-hour sponsored gaming marathon will aim to break last year’s high score of $58,000 in games, cash, and gaming supplies. If you’re interested in helping out, please check out OSD’s website here.