Rin Plays: Doki Doki Literature Club

As much as I want to play Mystic Messenger’s newest route, the better part of my mind is annoyingly making a pretty convincing argument for not completely trashing my sleep schedule for the time being. So, I’m left getting my visual novel fix from other sources. Luckily, I stumbled upon one before the urge became unbearable.

Despite sounding like something I would name a fake game as a joke, Team Salvato’s Doki Doki Literature Club takes the typical slice of life school romance plots and uses its medium to make something truly memorable. While every dating sim and visual novel can be interpreted as a small, in-depth exploration of human (or human-like) nature, Doki Doki Literature Club uses its story to explore the extents of kindness and humanity, and if it can or should cross the boundaries of the narrative fourth wall, leaving players evaluating and re-evaluating their first impressions of the main characters. Before you continue on, reader, I highly suggest you experience everything DDLC has to offer before I spoil it for you. Team Salvato is offering the game for a “name your price” cost on the game’s itch.io page, as well as for free download from Steam. The first run will more than likely take around four hours to complete, but in my opinion it’s entirely worth it. One more thing: please, please heed the content warnings on the game’s page—they aren’t fucking around.

Doki Doki Literature Club Yuri

Screenshot taken by me

Massive spoilers below! Trigger warning for depression and self-harm.

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Web Crush Wednesdays: The Arcana

The last thing I need right now is another game. I know this, but I also know full well that I’ll always, always make time for dating sims. I was pulled into this one by a couple of people from one of my D&D groups and was pleasantly surprised to discover that while I’m certainly easily swayed into trying dating sims by people simply saying that they’re good, this game is good. Very good. Follow me below the cut for a tale of murder, magic, intrigue, and most importantly, the Arcana.

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Cute Demon Crashers Set to Return with Cute, Comfy and Consensual Queer Content

Cute Demon Crashers start menu

Screencap of Cute Demon Crashers’s main menu (once you’ve completed all the routes… which I did, because I love)

I don’t normally seek out erotic visual novels, but if I did, I doubt I’d leap to describe them as “delightful”. But Sugarscript’s Cute Demon Crashers proved the exception in both of these, by not only getting me to play a sexy dating sim but leaving me with a warm fuzzy feeling that (you’d think) would be uncharacteristic of the genre. If you look at the creators’ mission statement, though, you’ll realize that was the point:

In our team, we felt there was a need of consent and safe spaces in 18+ VNs for women, and NaNoRenO 2015 was the perfect excuse to make a game to fit those needs!

Consent and comfort is a massive, integral part of Cute Demon Crashers. College student Claire (who the player can rename) accidentally summons three incubi and one succubus who sense that she’s lonely, and over the course of the game she can bond with them and learn about them, and, if she wants to, pick one to have sex with that night. Whichever adorable sexy demon she picks, the ensuing sex scene is sweet, gentle, sometimes funny, and each demon is lovely in their own unique way. Because consent is an integral part of the development team’s mission, it’s an integral part of the gameplay: plenty of options pop up throughout the scene, with Claire’s lovers asking her if she wants to do this, or that, or stop. And indeed, a big stop button is available in the corner of the screen at all times. If you hit the button or want to back down, the demons never make Claire feel bad about it, and they do everything they can to make sure she’s physically and emotionally comfortable throughout the whole process.

There are no bad ends in this visual novel. It’s entirely about having a good time and exploring sexuality in a fun, safe, and comfortable way, with the magical love demon aspect managing to be adorable rather than skeevy like it could be. The whole game was a delightful and fun experience, which is why I’m super excited that Sugarscript has announced that they’re working on a “Side B” sequel/spinoff for the game.

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Web Crush Wednesdays: Women of Xal

I won’t lie to you, readers: I’ve been excited to write this Web Crush for a while now. Strong as my love is for dating sims, I’ll be the first to admit that the setups usually draw from the same pool. School romances with various magical trappings; the new woman in a business where all her other co-workers are men: the tropes are familiar and comfortable, but sometimes we all need a little spice in our lives. A little something to shake things up. So today I present to you a dating sim that breaks out of the more typical shoujo romance mold and thrusts you into a world of corporate intrigue where romance may be the last thing on your mind.

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Trailer Tuesdays: Cupid

Recently, I’ve been getting back to my otome game roots. However, I find it difficult to recommend most of them here because they can be very hard to get your hands on legally. Lately, though, indie devs seem to be trying their hand more and more at these visual novels/dating sims. And while we get some truly atrocious ones, sometimes a treasure like Cupid is made and everything in the world seems right again.

(Trigger warning for written depiction of self-harm in video.)

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Trailer Tuesdays: Hustle Cat

It’s not any secret that I adore visual novels, especially dating sims. Yet, at times I do find myself disappointed at the self-imposed narrative limitations that creators tend to put on the genre; namely that they’re typically very straight and tend to rely on clichés and harmful tropes. Fortunately, I’ve come across a new dating sim that seems to blast past aspects that other authors may fear to tiptoe over, in addition to bringing their audience the plot and agency we’ve come to love in this genre.

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Web Crush Wednesdays: Cute Demon Crashers

Sex is an undeniable part of video games now. Arguably, it always has been (although we don’t talk about 1982’s Custer’s Revenge. Or I don’t). These days, it’s definitely a selling point for a game—see Bioware RPGs and The Witcher—and if not a selling point/something the player has control over, then it’s at least something that entices players to play when the protagonist gets down with their love interest. In this way, while sex is being portrayed, I wouldn’t exactly call it sex positivity. Recently, though, I came across a game that fulfills actual sex positivity by giving the player the full choice in their decisions when approaching a sexual encounter. None of that “if you choose not to have sex here, you lose the relationship” or “you can’t even skip this, so have fun boning lmao”. Today’s web crush approaches sexuality from the oft-overlooked aspect of consent, and I couldn’t be happier.

Web Crush WednesdaysNote: while this post may not be NSFW, the game definitely is!

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Games for Girls: Hanako Games and Why Long Live the Queen Is Important

Just before I could start complaining about not having any games to play—a common complaint of a gamer, and hardly ever true—my girlfriend was kind enough to purchase the PC game Long Live the Queen for me. Let me tell you right now: this game is fucking difficult. It’s not just me being bad at the game, though I’m far from an expert; rather, Long Live the Queen takes some serious planning to get anywhere substantial.

Upon reflection, the thing I’m more surprised by is that I didn’t expect it to be difficult, or at least as difficult as it ended up being. This was a three-fold problem of misconception: knowing the game developer, knowing the type of game, and, due to the previous two, some unfairly lowered standards on my part. If you hold some of these same misconceptions, allow me to help alleviate them now; this game and this developer honestly deserve a lot of credit—much more than many would give them right off the bat.

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