Oh, My Pop Culture Church: Criticizing Organized Religion Doesn’t Have to Be Anti-Religion

Take the plot of any Final Fantasy game—we always have our spiky-haired leader with a giant sword, some dude named Cid, chocobos, moogles, and many more similarities. The games also give us some evil force attempting to wipe out all of humanity. But another thing the narratives also have in common is an all-powerful, corrupt organization or government that controls the world. In Final Fantasy VII, this was the Shinra company. In FFXII, it was the invading country of Archadia. In FFXIII, we have the Sanctum. And in Final Fantasy X, our corrupt organization is Yevon, the leading religion in the world of Spira.

FFX Yu YevonFinal Fantasy uses a lot of mythology, and it’s not always accurate to the religions it borrows from. In other ways, the games do an immensely wonderful job with different faiths. Final Fantasy X is one of these games. FFX opens up a discussion about religion that we as consumers probably need. While Final Fantasy does have both good and bad religious representation, the games are not shy about criticizing the faiths they borrow from.

I wouldn’t say that the Final Fantasy games are being overtly anti-religious in any game. Or, at the very least, I wouldn’t say that the games are specifically created with an anti-religious agenda. Final Fantasy’s big thing, though, is that it criticizes people with power, and religion is just one avenue through which it does so.

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Ace plays Final Fantasy X: The Aeons

FFX__Dark_Aeon_Anima_by_BloodyMoogleContinuing on with this series, I am unfortunately not done talking about the religion in Final Fantasy X. I’ve already gone over what Yevon is, but I have not talked about what it entails. Or rather, I haven’t talked about its foundation in detail. And just as a warning, while my other posts have had spoilers in them, this one will have a lot more.

Anyway, if you want to continue reading, Yevon is centered on the aeons, which are essential in order for summoners to defeat Sin. Most simply, aeons are powerful creatures that summoners can summon and control at will, but it is more complicated than that. I’ve already gone over both the portrayal of religion and the dead, which are also essential to understanding what the aeons actually are. A dead person is comprised of pyreflies, which act as a soul, more or less. Sometimes dead people will become angry and turn into monsters, while other times, they’ll manifest as ghosts. And in keeping with the general theme of Final Fantasy X, aeons also come from the dead, though aeons themselves are not dead. More accurately, they’re the manifestation of dreams of the dead.

While some dead people become fiends and others become ghosts, a small few will become fayths. Fayths are people who died willingly and had their souls forever trapped inside stone statues. Every Yevon temple in Spira has at least one statue. When summoners travel to the different temples, they enter something called The Cloister of Trials. Once completing that task, a summoner may enter The Chamber of the Fayth, where he or she can pray to the fayth’s statue for a way to defeat Sin. If the fayth answers the summoner’s prayers, the fayth will then grant that summoner its aeon. Summoners must train by praying at temples and obtaining as many aeons as possible or they will never become strong enough to gain the power of the Final Aeon, which is the only aeon that can defeat Sin.

It is the aeons that are responsible for both destroying Sin and rebirthing it over and over again. Unfortunately, like every other good idea in this game, something has to ruin it. So besides Yevon using machina, what I’m about to talk about is the other incredibly large plot hole that could have very easily been fixed.

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Ace plays Final Fantasy X: The Oppressive Religious Plot Hole

So I’ve already gone over Seymour and Yuna, and now I’m talking about Yevon. Yevon is the main faith in Final Fantasy X. Just about everyone follows it, and it makes sense that they would. Yevon’s teachings are the only thing providing the people of Spira hope, and it’s been the only thing providing that for the past thousand years. Sin keeps killing people and Yevon is their only way out. Summoners pray at temples run by Yevonites, which probably only enforces the belief that it is through following Yevon’s teachings that Sin will ever truly be destroyed. And when you have a world living in such terror, with their only escape being the church, it also makes sense that Yevon is the leading political power in Spira.

Yevon is actually a very interesting faith, and it is unfortunately not explored to the extent that I wish it would have been. It has a lot in common with Buddhism, Shintoism, and Catholicism. It requires a lot of disciplines for its followers—not using machina, which is what the people call machines—and some of its iconography is indicative of Buddhism. The temples and all the ritualistic practices are very similar to Shintoism, and as for the Catholic Church, it has a very similar hierarchy. Yevon is led by a Grand Maester (basically the Pope), and beneath him are three other Maesters (Cardinals). And then there are the people under them, so on and so forth.

People who don’t follow Yevon, like the Al Bhed, are frowned upon and considered heretics. Though the game does show people being killed for not following Yevon, it honestly surprises me that it doesn’t happen more, and it can even be argued that the Al Bhed who are killed are murdered for other reasons. The amount of scorn non-Yevonites face makes me surprised that executions based on faith, or lack thereof, are not common, especially considering that there are orders to kill Yuna after she is excommunicated.

But when a faith is established as the leading political power, while it’s not a big surprise that the leaders may be corrupt and while we can also argue that Yevon may have brainwashed the people of Spira, that doesn’t mean it can get away with some of the things it does. It doesn’t matter how corrupt an organization is, if it purposefully flaunts its hypocrisy people are going to notice every time. And that’s what happens in Final Fantasy X.

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Ace plays Final Fantasy X: The Religion

Last time I talked about the plot of the game. More specifically, I talked about one of the game’s primary antagonists and how he has nothing to do with plot. The character is question is Seymour, who was a maester of Yevon, an oppressive religious organization and the leading political power in Spira. This leads me into the religion in Final Fantasy X.

First of all, before I get into Yevon, let’s talk about the obvious. A few weeks back I wrote an Oh, My Pop-Culture Jesus post about Aerith from VII as a female Christ figure. I should note that I could probably do the same for Yuna, but I don’t feel as though I would be able to write a decent OMPCJ about her that didn’t repeat most of what I said about Aerith. And to be honest, it would just be a cheap way for me to fill that monthly quota. I should note that the two of them are the same character type; they are both presented as selfless Virgin Mary figures, but have more in common with Jesus than Mary. In some ways, Yuna is a more obvious Christ figure than Aerith, especially because VII doesn’t really talk about religion, whereas X does. And Yevon is partly influenced by Catholicism, although I should mention that Yevon is also influenced by Buddhism and Shintoism.

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