At its core, No Man’s Sky is a game about exploration and, yes, colonization to some extent. Hello Games gives their players essentially no guide on how to traverse the systems of planets surrounding them, and this becomes especially apparent when interacting with the few intelligent species you come across on the way. You can choose to ignore these fellow travelers entirely, putting your mark on everything by renaming landmarks and entire planets with seemingly no consequence outside of other players being able to see what you named it if they arrive there themselves. Or, you could simply button mash though the dialogue options you’re given during a conversation with one of the other races, and hope you choose the right answer (or just one that doesn’t spark some sort of galatic hostilities between you and that race). Yet doing either of these would mean that you’d miss out on one of the most compelling parts of the game. Every space traveler starts out knowing nothing about these other cultures, but with a little effort—and a little magic—No Man’s Sky gives a highly accurate analogy to what it’s like to learn and use another language.